

If you've got any questions about something in this post, shoot me a comment and I'll be glad to answer. Make sure to check out these posts as they might help: WorldWorksGames space corridors (link to site, fee to download their pdf) I sent twenty plus guys in and only three survived in the end.Ī look at some alternatives from a discussion on Astronomican I think I managed a win, but it was a costly one to say the least. Once I managed to get to it, I had to go down into it to remove the remaining resistance forces inside. We played a surface game where I had to assault a bunker. Looks like I'll have to give those a go as well.Īnd the pics up there, those are from our game way back when. I've glanced through the book looking at the pretty pictures, but skipped the rules. They mention the boarding assault rules previously published in Imperial Armour Volume 9: The Badab War Part One, but I haven't gone over those yet. I hope it's every bit as brutal as they make it out to be in their promo blurb. I've already downloaded my copy of the rules from the FW site and I'm excited to give them a go once I get an army together. Bringing that and 40k together is nothing but a win for this little hobbyist. That's got to be my most favorite game on the planet ever. I guess it doesn't hurt that I love playing Space Hulk either. Perhaps one of the best games I've ever played. I've played games before using makeshift rules to best represent the tight confines of Space Hulk style fighting in the game of 40k and it was an absolute blast. With Forge World releasing their new "Zone Mortalis" rules, I cannot tell you how excited I am. A lot of you likely have dice and miniatures abundant already, and on the DOWNLOADS page of this blog you can get some rules to play then here you can get suitable dungeon tiles for under 5 Check out the Inked Adventures: Modular Dungeon Cut-Up Sections Basic Pack (see below for more options).
